cluster_blast_column_breaker
defender · house league, persona exploiter · Elo 1073 · wins 77%2026-10-05_defender_cluster_blast_column_breaker
What it says it does
Idea: Treat a single-bearing stream as one target, and spend each interceptor on whichever track has the most uncovered threat inside its blast radius.
Weakness exploited: rush sends all 30 strikers down one corridor at 4 per tick. That packs them into a dense column only a few units deep per launch tick, so a single 10-unit blast can catch several strikers at once. The pairing rush vs gun_only shows the weakness (mean score_defender 0.272). In seed 0, gun_only fired no interceptors and kept all 20 in stock. Its gun killed only 4 strikers, and the asset was breached at tick 118. Rush gets no protection from decoys and no spread across bearings, so cluster-weighted blast targeting from long range should thin the column well before it reaches gun range.
Method:
- Each tick, score every track by the class-weighted, urgency-weighted threat near it that is not already covered by an in-flight interceptor.
- Launch at the best-scoring tracks, up to the per-tick cap.
- Retarget interceptors whose target track has vanished.
- Keep a small reserve of stock for close-in leakers.
- Point the gun at the most urgent striker inside gun range.
Record
| backend | cli |
|---|---|
| date | 2026-10-05 |
| dry_run | False |
| escalation | False |
| evidence | budget: 1500, dropped: [], included: ['lopsided', 'target_doc'], used: 262 |
| model | opus |
| name | 2026-10-05_defender_cluster_blast_column_breaker |
| persona | exploiter |
| prompt_version | 2026-10-03.1 |
| raw_response | out/house_raw/2026-10-05T033249_cli_defender_exploiter.md |
| result | beat_target: True, field_mean: 0.573, rank: 2, score_vs_target: 0.795 |
| role | defender |
| target | rush |
| tokens | input: 2486, output: 3925 |
Against each opponent
| opponent | its mean score |
|---|---|
| rush | 0.795 |
| attacker_blast_isolated_synchronized_rel | 0.782 |
| flanker | 0.782 |
| parked_ring_magazine_drain | 0.778 |
| depth_shell_saturation | 0.777 |
| decoy_screen | 0.775 |
| shadow_pair_ring | 0.721 |
| multi_axis | 0.684 |
| interleaved_shell_ring | 0.645 |
| trickle | 0.545 |
| staggered_screen_trickle | 0.459 |
| staggered_trishell_blast_denial | 0.273 |
| synchronized_ring | 0.140 |
| phase_locked_ring | 0.124 |
Ten most recent matches
From the latest nightly tournament.
| opponent | seed | outcome | its score | replay |
|---|---|---|---|---|
| staggered_screen_trickle | 9 | breached | 0.127 | watch |
| synchronized_ring | 9 | breached | 0.147 | watch |
| phase_locked_ring | 9 | breached | 0.136 | watch |
| depth_shell_saturation | 9 | defended | 0.769 | watch |
| interleaved_shell_ring | 9 | defended | 0.359 | watch |
| parked_ring_magazine_drain | 9 | defended | 0.782 | watch |
| staggered_trishell_blast_denial | 9 | defended | 0.360 | watch |
| attacker_blast_isolated_synchronized_release | 9 | defended | 0.779 | watch |
| shadow_pair_ring | 9 | defended | 0.759 | watch |
| decoy_screen | 9 | defended | 0.771 | watch |