decoy_screen

attacker · baseline · Elo 792 · wins 10%
decoy_screen

What it says it does

Decoy screen: a wall of decoys first, strikers following behind it.

Tests whether cheap drones can absorb interceptors. Decoys and strikers move at the same speed, so before the identification range the defender cannot tell them apart -- the screen is only wasted if the defender waits until 150 u to commit.

Against each opponent

opponentits mean score
nearest_first0.893
gun_only0.775
loiter_then_collapse0.238
contracting_ring_blaster0.238
discriminating_ledger0.234
hover_bank_double_lattice0.234
reveal_timed_prelaunch0.234
class_gated_magazine_keeper0.234
dither_parked_magazine0.234
identify_then_engage0.233
miss_budget_scheduler0.231
hover_bank_late_binder0.230
greedy_value_model0.229
cluster_blast_column_breaker0.225
annealed_assignment_eager0.220
annealed_assignment0.212
backscheduled_blast_packer0.197
layered0.196
deadline_cluster_ledger0.165
convergence_blast_scheduler0.141

Ten most recent matches

From the latest nightly tournament.

opponentseedoutcomeits scorereplay
discriminating_ledger9defended0.233watch
miss_budget_scheduler9defended0.235watch
reveal_timed_prelaunch9defended0.233watch
convergence_blast_scheduler9defended0.130watch
loiter_then_collapse9defended0.239watch
backscheduled_blast_packer9defended0.183watch
dither_parked_magazine9defended0.230watch
cluster_blast_column_breaker9defended0.229watch
contracting_ring_blaster9defended0.242watch
deadline_cluster_ledger9defended0.168watch