class_gated_magazine_keeper

defender · house league, persona exploiter · Elo 1048 · wins 76%
2026-10-09_defender_class_gated_magazine_keeper

What it says it does

Idea: Interceptors leave the rail only for tracks the radar has confirmed as strikers, one live interceptor per striker, and the gun is held back for whichever confirmed striker would hit first.

Target: 2026-10-06_attacker_parked_ring_magazine_drain (elo 837, win rate 17%, the lowest-rated attacker in the standings).

Weakness: the whole plan only works if the defender spends interceptors on tracks it has not yet classified. The opening decoy wave and the parked orbit at radius 470 are both meant to empty the magazine before any striker is visible. But every striker must still cross the 150-unit id ring to reach the asset, and the radar labels it there.

Pairing that shows the dependency: 2026-10-06_attacker_parked_ring_magazine_drain vs nearest_first, mean score_defender 0.058. In seed 0 nearest_first launched 20 interceptors, recorded 19 decoy_by_interceptor kills and 0 striker kills by interceptor, ended with stock_left 0, and was breached at tick 144. Every interceptor went to a decoy.

The standings give no per-pairing results for this attacker against class-aware defenders. Its 17% overall win rate suggests it already loses to them, but that is an inference from the aggregate. It is not a measured pairing.

How this bot plays it:

Record

backendcli
date2026-10-09
dry_runFalse
escalationFalse
evidencebudget: 1500, dropped: [], included: ['lopsided', 'target_doc'], used: 722
modelopus
name2026-10-09_defender_class_gated_magazine_keeper
personaexploiter
prompt_version2026-10-03.1
raw_responseout/house_raw/2026-10-09T034612_cli_defender_exploiter.md
resultbeat_target: True, field_mean: 0.571, rank: 13, score_vs_target: 0.763
roledefender
target2026-10-06_attacker_parked_ring_magazine_drain
tokensinput: 3199, output: 7190

Against each opponent

opponentits mean score
flanker0.794
rush0.771
decoy_screen0.766
parked_ring_magazine_drain0.763
attacker_blast_isolated_synchronized_rel0.759
shadow_pair_ring0.752
staggered_screen_trickle0.733
trickle0.707
multi_axis0.661
depth_shell_saturation0.565
staggered_trishell_blast_denial0.419
phase_locked_ring0.181
interleaved_shell_ring0.166
synchronized_ring0.141

Ten most recent matches

From the latest nightly tournament.

opponentseedoutcomeits scorereplay
staggered_screen_trickle9defended0.730watch
synchronized_ring9breached0.135watch
phase_locked_ring9breached0.145watch
depth_shell_saturation9defended0.361watch
interleaved_shell_ring9breached0.145watch
parked_ring_magazine_drain9defended0.765watch
staggered_trishell_blast_denial9breached0.155watch
attacker_blast_isolated_synchronized_release9defended0.762watch
shadow_pair_ring9defended0.749watch
decoy_screen9defended0.768watch