interleaved_shell_ring

attacker · house league, persona generalist · Elo 1240 · wins 72%
2026-10-04_attacker_interleaved_shell_ring

What it says it does

Idea: Stage all thirty strikers on a slowly rotating three-shell ring, then release them together so they arrive in one wave in which no two strikers ever come within two blast radii of each other.

Name: interleaved_shell_ring

How it works ------------ Every striker gets a slot. Slots sit 12 degrees apart. Slot i also belongs to shell i % 3, and each shell is staged 24 units further out than the one before it. Bearing-neighbours therefore always sit in different shells. Two drones in the same shell are 36 degrees apart.

While the swarm is staging (radius 300 to 348, outside id range), the whole formation slowly rotates. On release every striker flies straight at the asset. Shells keep their 24-unit radial gap, which is 6 ticks of arrival spread, all the way in.

The geometry guarantee: any two strikers stay more than 20 units apart, which is twice the blast radius.

No interceptor can ever kill more than one striker. Yet 30 threats still land inside a 12-tick window.

Why it holds against the field ------------------------------

Record

backendcli
date2026-10-04
dry_runFalse
escalationFalse
evidencebudget: 3000, dropped: [], included: ['matrix', 'top_three'], used: 1943
modelopus
name2026-10-04_attacker_interleaved_shell_ring
personageneralist
prompt_version2026-10-03.1
raw_responseout/house_raw/2026-10-04T033120_cli_attacker_generalist.md
resultbeat_target: False, field_mean: 0.725, rank: 1
roleattacker
targetfield
tokensinput: 5207, output: 7317

Against each opponent

opponentits mean score
contracting_ring_blaster0.905
hover_bank_double_lattice0.897
reveal_timed_prelaunch0.858
greedy_value_model0.856
layered0.856
identify_then_engage0.835
class_gated_magazine_keeper0.834
miss_budget_scheduler0.833
annealed_assignment_eager0.832
discriminating_ledger0.821
loiter_then_collapse0.819
backscheduled_blast_packer0.777
dither_parked_magazine0.771
gun_only0.693
hover_bank_late_binder0.692
annealed_assignment0.583
deadline_cluster_ledger0.483
cluster_blast_column_breaker0.355
convergence_blast_scheduler0.337
nearest_first0.275

Ten most recent matches

From the latest nightly tournament.

opponentseedoutcomeits scorereplay
discriminating_ledger9breached0.854watch
miss_budget_scheduler9breached0.850watch
reveal_timed_prelaunch9breached0.854watch
convergence_blast_scheduler9defended0.229watch
loiter_then_collapse9breached0.914watch
backscheduled_blast_packer9breached0.850watch
dither_parked_magazine9breached0.851watch
cluster_blast_column_breaker9defended0.641watch
contracting_ring_blaster9breached0.907watch
deadline_cluster_ledger9defended0.237watch